![]() ![]() A new speedrun mode will let players fly through this tale as fast as they possibly can (although who wouldn’t want to stop and soak up this story and pet a giraffe along the way), while a permanent death mode puts even greater importance on the survival of these two characters. In addition to even more unlockable options, like new outfits and filters for the game, The Last of Us Part I now includes two new modes that will allow for even more ways to play through this fungus-ravaged world. One of the biggest additions is an incredible amount of accessibility options that will allow a much larger audience to finally experience this game. Not only is this game more beautiful than it ever has been before, having been rebuilt for modern consoles, it also allows for more ways to play this story. In The Last of Us, this isn’t a passive narrative that we’re watching unfold, we’re active participants in watching this care and compassion for one another grow, and it’s a beautiful thing to behold. How Joel and Ellie interact with this world and each other feels natural and evolves beautifully as the months pass. ![]() ![]() The way these characters interact shifts depending on where the relationship is at the time. This isn’t just shown through cutscenes and larger story moments, but in the very gameplay itself. We can watch Joel and Ellie grow closer to each other, slowly lowering their barriers until they are open with each other in a relationship both of these characters desperately needed. ![]() Yet that’s what makes The Last of Us such a remarkable experience: this is a tried and true story, but in the form of a video game that puts the player in control of these characters, this narrative has an even greater impact. Even the weary adult trying to protect a child through this new world has been done in stories like The Road and The Walking Dead. On paper, The Last of Us is a fairly standard post-apocalyptic story that we’ve seen before. And yes, The Last of Us Part I is graphically impressive and far closer to the visuals of The Last of Us Part II than the previous iterations of this game, but for me, this story is all about those performances, and in that aspect, I felt the significant changes Naughty Dog has brought to this story.īut the core of what makes The Last of Us and the included DLC, Left Behind, so powerful is the story. But it’s noticeable elsewhere throughout the game, as when Joel sneaks up on an enemy and chokes them, we can see the life leaving their eyes, or when Henry ( Brandon Scott), one of the characters Joel and Ellie meet on their journey, has a moment of true heartbreaking panic, that unbridled fear can be felt through the eyes. Even more than my previous times playing through this game, I could see the frustration and exhaustion in Joel’s eyes, the worry and uncertainty in Ellie’s eyes, and how this development only made these already great performances even better. In this cross-country trek, I found myself time and time again lost in the eyes of these characters. The Last of Us was always about the tremendous performances of Troy Baker and Ashley Johnson, who play Joel and Ellie, respectfully, and the latest enhancement in this version highlights these roles even more. When he’s tasked with smuggling a teenage girl, Ellie, to a rebel militia group known as the Fireflies, Joel starts to slowly but surely that there might be something in his life worth fighting for once more. We see this world through the eyes of Joel, a man who lost his only daughter during the first outbreak, and twenty years later, has become a rough, closed-off smuggler just trying to get by. RELATED: First ‘Last of Us’ Footage Shown in HBO’s Coming Soon Trailer for New & Returning Shows The Powerful Story of Joel and Ellieįor those new to this series, The Last of Us takes place in a ravaged world full of creatures known as the Infected. ![]()
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